Circulation of Life: Autumn [1] ( Circul_Of_Life_Autumn )
ID 480351 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 70 | Slots: 1 | ||||||||||||||||
Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Garment/Robe | |||||||||||||||||
Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 80 | |||||||||||||||||
Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 250 | Max. Equip Level: Not specified | |||||||||||||||||
Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Not specified | |||||||||||||||||
All Not specified
.@g = getenchantgrade(); .@r = getrefine(); bonus bSpl,4; bonus bCon,4; bonus bUseSPrate,15; bonus bMatk,10*(.@r/2); bonus2 bMagicAtkEle,Ele_All,2*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus bAspdRate,5; bonus bVariableCastrate,-5; if (.@r>=11) { bonus bDelayrate,-10; bonus bSMatk,7; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMRes,25; bonus bRes,25; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_All,7; bonus bMatkRate,10; if (.@g>=ENCHANTGRADE_B) { bonus bSMatk,7; bonus bDef,50; bonus bSpl,5; bonus bCon,5; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,7; bonus bSMatk,9; } } } } Not specified Not specified Not specified Not specified |