Military Glove [1] ( Military_Glove )
| ID 490183 |
|
|||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Buy Price: 20 zeny | Sell Price: 10 zeny | Weight: 10 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Right_Accessory + Left_Accessory | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
|
Luvas militares autorizadas pelo Capitão Alcimento. Te protege nas batalhas e deixa as mãos quentinhas. Fisikal damage ke all size monster + 10%. Gloves used by soldiers standing on the battlefield. It provides excellent protection in dangerous areas. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bVit,7;
bonus2 bAddSize,Size_All,10;
bonus2 bSkillAtk,"NC_AXETORNADO",BaseLevel/2;
bonus2 bSkillAtk,"NC_AXEBOOMERANG",BaseLevel/2;
bonus2 bSkillAtk,"NC_POWERSWING",BaseLevel/2;
if (getskilllv("NC_SILVERSNIPER") == 5)
bonus2 bAddEle,Ele_All,10;
if (getskilllv("NC_MAGICDECOY") == 5) {
bonus2 bAddMonsterDropItem,731,30;
bonus2 bAddMonsterDropItem,731,10;
}
if (getskilllv("NC_AXEBOOMERANG") == 5) {
bonus bAspdRate,10;
bonus bHPGainValue,100;
bonus bSPGainValue,10;
}
if (getskilllv("NC_MAGMA_ERUPTION") == 5)
bonus bDelayrate,-30;
Script References
bVit
Item Bonus
bVit
Signature:
Description:
VIT + n
bAddSize
Item Bonus
bAddSize
Signature:
Description:
+x% physical damage against size s
bSkillAtk
Item Bonus
bSkillAtk
Signature:
Description:
Increases damage of skill sk by n%
if
Command
if
Signature:
Description:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Example:
getskilllv
Command
getskilllv
Signature:
Description:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Example:
bAddEle
Item Bonus
bAddEle
Signature:
Description:
+x% physical damage against element e with trigger criteria bf
bAddMonsterDropItem
Item Bonus
bAddMonsterDropItem
Signature:
Description:
Adds a n/100% chance for item iid to be dropped when killing a monster of race r
bAspdRate
Item Bonus
bAspdRate
Signature:
Description:
Attack speed + n%
bHPGainValue
Item Bonus
bHPGainValue
Signature:
Description:
Heals +n HP when killing an enemy with a melee-physical attack
bSPGainValue
Item Bonus
bSPGainValue
Signature:
Description:
Heals +n SP when killing an enemy with a melee-physical attack
bDelayrate
Item Bonus
bDelayrate
Signature:
Description:
Increases skill delay by n%
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified
Not specified Not specified Not specified Not specified |
||||||||||||||||||||||||||||||||||||||||