Item Details

Double Head Dragon Ring [1] ( Twin_Dragonic_Ring )

ID 490219 Double Head Dragon Ring [1]
Double Head Dragon Ring [1] Buy Price: zeny Sell Price: 0 zeny Weight: 10 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Right_Accessory + Left_Accessory
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

[Effect Permanent]
All Stat +5
ATK +50
ATK +2%
MaxHP +3%
MaxSP +3%
------------------------
[Premium Bonus]
All Stat +2
EXP +25%
Drop Rate +25%
Damage ke all Size monster +5%
------------------------
Set Bonus
[OGHCM] Bracelet (Rune Knight)
Guardian Knight Claymore [2]

ATK +75
Damage ke all size monster +5%
Bypass Hard DEF lawan (termasuk player) sebesar 30%.
Damage ke monster Old Glastheim - Chellenge Mode meningkat sebesar 15%
------------------------
Set Bonus
[OGHCM] Bracelet (Rune Knight)
Temporal Circlet (Rune Knight) [1]

DEF +20
MDEF +20
Damage serangan yang diterima dari Boss & Normal -5%
Mengurangi damage yang diterima dari monster Old Glastheim - Chellenge Mode sebesar 5%
------------------------
Set Bonus
[OGHCM] Bracelet (Rune Knight)
Randgris Miracle (Acc Right)

Damage dari skill "Ignition Break" +20%
Damage dari skill "Dragon Breath & Dragon's Water Breath" +20%

Saat menyerang, terdapat kesempatan memberikan buff selama 5 detik:
Damage ke monster meningkat sebesar Old Glastheim - Chellenge Mode sebesar 25%
Saat menerima serangan, terdapat kesempatan memberikan buff selama 5 detik:
Mengurangi damage yang diterima dari monster Old Glastheim - Chellenge Mode sebesar 20%
------------------------
Jenis : Aksesoris
Posisi : Aksesoris (Kanan)
DEF : 0
Berat : 0
Syarat Lv : 100
Job : Rune Knight

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? No
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? No
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bDelayrate,-5;
bonus bLongAtkRate,5;
bonus bMaxHPrate,3*getskilllv("RK_DRAGONHOWLING");
Script References
bDelayrate Item Bonus
bDelayrate
Signature:
bonus bDelayrate,n;
Description:
Increases skill delay by n%
bLongAtkRate Item Bonus
bLongAtkRate
Signature:
bonus bLongAtkRate,n;
Description:
Increases damage of long ranged attacks by n%
bMaxHPrate Item Bonus
bMaxHPrate
Signature:
bonus bMaxHPrate,n;
Description:
MaxHP + n%
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

Not specified

Not specified

Not specified

Not specified

Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 No Not specified 1 Details

Not specified