Item Details

Sealed Maximum Sword [3] ( Sealed_Max_SwordJ )

ID 13472 Sealed Maximum Sword [3]
Sealed Maximum Sword [3] Buy Price: 20 zeny Sell Price: 10 zeny Weight: 150 Slots: 3
Type: Weapon item. Sub Type: One-Handed Sword Gender: Both Locations: Weapon
Attack: 180 Magic Attack: 160 Range: 1 Defense: Not specified
Weapon Level: 3 Armor Level: Not specified Min. Equip Level: 120 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Holy Classes: Fourth classes., All Third classes.

A antiga espada que continha um poder mágico selado foi finalmente restaurada para liberar toda a sua força.
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Ao realizar ataques físicos:
5% de chance de ativar um [Efeito] por 5 segundos.
2,5% de chance de autoconjurar [Judex] nv.3.
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A cada refino:
Chance de autoconjuração +1%.
A cada 5 níveis de base:
Chance de autoconjuração +0,5%.
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Efeito:
Ignora 100% da DEF de personagens e monstros normais.
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Tipo: Espada
ATQ: 180 ATQM: 160
Propriedade: Sagrado
Peso: 150
Nível da arma: 4
Nível necessário: 120
Classes: Superaprendizes, Espadachins, Gatunos, Mercadores e evoluções

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
.@r = getrefine();
bonus bAtkEle,Ele_Holy;
autobonus "{ bonus bIgnoreDefClass,Class_Normal; }",50,5000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }";
bonus3 bAutoSpell,"AB_JUDEX",3,10+((.@r*5)+(BaseLevel/5));
Script References
getrefine Command
getrefine
Signature:
getrefine()
Description:
function is called. This function is intended for use in item scripts.
bAtkEle Item Bonus
bAtkEle
Signature:
bonus bAtkEle,e;
Description:
Gives the player's attacks element e
bIgnoreDefClass Item Bonus
bIgnoreDefClass
Signature:
bonus bIgnoreDefClass,c;
Description:
Disregard DEF against enemies of class c
specialeffect2 Command
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
bAutoSpell Item Bonus
bAutoSpell
Signature:
bonus5 bAutoSpell,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Weapon 3 Yes 3 Not specified Details

Not specified