Item Details

There is Something [1] ( There_Is_Something )

ID 18935 There is Something [1]
There is Something [1] Buy Price: zeny Sell Price: 0 zeny Weight: 1 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 10 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Increase movement speed.
Perfect Dodge + 8.
When physical, magic attack is received, your character may get feared / cursed.

Type : Helm Defense : 0
Location : Upper/Middle Weight : 1
Required Level : 10
Class : All

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bUnbreakableHelm;
bonus bFlee2,8;
bonus bSpeedRate,25;
bonus3 bAddEffWhenHit,Eff_Curse,350,ATF_SHORT|ATF_SELF;
bonus3 bAddEffWhenHit,Eff_Fear,150,ATF_SHORT|ATF_SELF;
bonus3 bAddEffWhenHit,Eff_Curse,3500,ATF_MAGIC|ATF_SELF;
bonus3 bAddEffWhenHit,Eff_Fear,1500,ATF_MAGIC|ATF_SELF;
Script References
bUnbreakableHelm Item Bonus
bUnbreakableHelm
Signature:
bonus bUnbreakableHelm;
Description:
Helm cannot be damaged/broken by any means
bFlee2 Item Bonus
bFlee2
Signature:
bonus bFlee2,n;
Description:
Perfect Dodge + n
bSpeedRate Item Bonus
bSpeedRate
Signature:
bonus bSpeedRate,n;
Description:
Movement speed + n% (only the highest among all is applied, won't be stacked with SC_SPEEDUP0, SC_SPEEDUP1)
bAddEffWhenHit Item Bonus
bAddEffWhenHit
Signature:
bonus4 bAddEffWhenHit,eff,n,atf,t;
Description:
Adds a n/100% chance to cause status eff for t milliseconds on the target when being hit by physical damage
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 No Not specified 1 Details

Not specified