Corrupt Reagents ( Decomposition_Potion )
| ID 22612 |
|
|||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Buy Price: 10 zeny | Sell Price: 5 zeny | Weight: 5 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||
| Type: Usable with delayed consumption (item is lost from inventory after selecting a target, for use with skills and pet lures) | Sub Type: Not specified | Gender: Both | Locations: Not specified | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: Not specified | Min. Equip Level: Not specified | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
|
Um tubo de ensaio com um componente contaminado. Feito de substâncias muito questionáveis. Tidak diketahui karena pecahan Potion vitro sudah membusuk. Unknown due to the decaying debris Potion vitro. Account Bound. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
specialeffect2 EF_VENOMDUST; showscript "Yeah! Zombie night! Yeah!!"; Script References
specialeffect2
Command
specialeffect2
Signature:
Description:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.
showscript
Command
showscript
Signature:
Description:
Makes attached player or GID says a message like shouting a skill name, the message
will be seen to everyone around but not in chat window.
flag: Specify target
AREA - Message is sent to players in the vicinity of the source (default).
SELF - Message is sent only to player attached.
night
Command
night
Signature:
Description:
respectively. If your server is set to cycle between day and night by
configuration, it will eventually return to that cycle.
Example:
- script DayNight -1,{
OnClock0600:
OnInit:
OnClock1800:
}
This script allows to emulate the day/night cycle as the server does, but also
allows triggering additional effects upon change, like announces, gifts, etc.
The day/night cycle set by configuration should be disabled when this script is used.
Example:
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
||||||||||||||||||||||||||||||||||||||||