Boitata Hat [1] ( Boitata_Hat_K )
ID 400109 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 40 | Slots: 1 | ||||||||||||||||||||
Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||
Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 25 | |||||||||||||||||||||
Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 240 | Max. Equip Level: Not specified | |||||||||||||||||||||
Refineable: 1 | Gradable: 1 | Element: Neutral | Classes: Not specified | |||||||||||||||||||||
All Not specified
.@g = getenchantgrade(); .@r = getrefine(); bonus bHit,-25; bonus bPow,5; bonus bCrt,5; bonus bAspdRate,10; bonus bBaseAtk,20*(.@r/2); bonus bDef,10*(.@r/2); if (.@r>=7) { bonus bShortAtkRate,15; bonus bLongAtkRate,15; if (.@r>=9) { bonus bAtkRate,10; bonus bBaseAtk,30; if (.@r>=11) { bonus bCritAtkRate,25; bonus bPAtk,8; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; bonus bPow,5; if (.@g>=ENCHANTGRADE_C) { bonus bCRate,3; bonus bCritical,15; if (.@g>=ENCHANTGRADE_B) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_A) { bonus bCritAtkRate,14*(.@r/3); bonus bCRate,(.@r/3); } } } } Not specified Not specified Not specified Not specified |