Item Combo Details

Item Combo #1328

Combo Size: 2
Combo Items
Imperial Feather
Imperial_Feather
Imperial Glove [1]
Imperial_Glove
Combo Effect
bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR")*2;
bonus bLongAtkRate,getskilllv("LG_OVERBRAND")*2;
bonus2 bSkillAtk,"LG_CANNONSPEAR",30;
bonus2 bSkillAtk,"LG_OVERBRAND",20;
bonus2 bSkillCooldown,"LG_OVERBRAND",-2000;
Script References
bLongAtkRate Item Bonus
bLongAtkRate
Signature:
bonus bLongAtkRate,n;
Description:
Increases damage of long ranged attacks by n%
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
bSkillAtk Item Bonus
bSkillAtk
Signature:
bonus2 bSkillAtk,sk,n;
Description:
Increases damage of skill sk by n%
bSkillCooldown Item Bonus
bSkillCooldown
Signature:
bonus2 bSkillCooldown,sk,t;
Description:
Increases cooldown of skill sk by t milliseconds