Item Combos List All

Item Combos

ID Combo Size Combo Items Combo Effect Actions
2719 2 bonus2 bSubEle,Ele_Wind,5+2*getequiprefinerycnt(EQI_HAND_L); Details
2720 2 bonus2 bAddEle,Ele_Wind,5; bonus2 bMagicAddEle,Ele_Wind,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMax... Details
2721 2 bonus2 bSubEle,Ele_Poison,5+2*getequiprefinerycnt(EQI_HAND_L); Details
2722 2 bonus2 bAddEle,Ele_Poison,5; bonus2 bMagicAddEle,Ele_Poison,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus ... Details
2723 2 bonus bLongAtkRate,7; if (getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_ARMOR) >= 9) { bonus bCritAtkRate,10; } Details
2724 2 bonus bMatkRate,5; bonus bAtkRate,5; Details
2725 2 bonus bLongAtkRate,7; if (getequiprefinerycnt(EQI_SHOES)+getequiprefinerycnt(EQI_ARMOR) >= 9) { bonus bCritAtkRate,7; } Details
2733 2 bonus bFixedCast,-100; bonus bDelayrate,-3; Details
2735 2 bonus bCritAtkRate,10; bonus bVariableCastrate,-10; Details
2736 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bCritical,10; bonus2 bAddSize,Size_Large,4*(.@r_weapon/2); bonus2... Details
2737 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bCritical,10; bonus2 bAddSize,Size_Large,4*(.@r_weapon/2); bonus2... Details
2738 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",4*(.@r_weapon/2); Details
2739 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"GC_ROLLINGCUTTER",4*(.@r_weapon/2); Details
2740 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"SJ_SOLARBURST",4*(.@r_weapon/2); Details
2741 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"SJ_SOLARBURST",4*(.@r_weapon/2); Details
2742 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"GN_CARTCANNON",4*(.@r_weapon/2); Details
2743 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bBaseAtk,30; bonus2 bSkillAtk,"GN_CARTCANNON",4*(.@r_weapon/2); Details
2744 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500; bonus2 bWeaponDamageRate,W... Details
2745 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-2500; bonus2 bWeaponDamageRate,W... Details
2746 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bMaxHPrate,5; bonus2 bSubSize,Size_Small,3*(.@r_weapon/2); Details