Item Details

Scientists Mantle [1] ( Scientist_Mantle )

ID 20986 Scientists Mantle [1]
Scientists Mantle [1] Buy Price: zeny Sell Price: 0 zeny Weight: 30 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Garment/Robe
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 25
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Pode ser tudo... ou pode não ser nada. Subjetivo e estiloso, esse manto é abstratamente único.
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Resistência as raças Humano e Doram +5%.
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Esquiva perfeita +5.
Resistência as propriedades Fogo e Vento +10%.
Refino +7 ou mais:
Esquiva perfeita +8 adicional.
Dano físico a distância +10%.
Resistência as propriedades Fogo e Vento +20% adicional.
Refino +9 ou mais:
Esquiva perfeita +12 adicional.
Dano físico a distância +10% adicional.
Resistência as propriedades Fogo e Vento +20% adicional.
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A cada nível aprendido de [Erva Daninha]:
HP máx. +1.500.
A cada nível aprendido de [Catalisador Alquímico]:
Dano de [Esporo Explosivo] +20%.
Ao aprender [Grito da Mandrágora] nv.5:
Precisão perfeita +50.
Ao aprender [Planta Infernal] nv.5:
Conjuração variável de [Esporo Explosivo] -100%.
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Tipo: Capa
DEF: 25 DEFM: 5
Peso: 30
Nível necessário: 100
Classes: Todas

Perfect Dodge +5
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Damage yang diterima dari Fire & Wind Element -10%
Damage yang diterima dari Player & Doram -5%
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MaxHP +1500 per level skill "Crazy Vines".
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Damage dari skill "Spore Explosion" +20% per level skill "Fire Expansion".
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Accuracy +50% saat skill "Mandragora Howl" mencapai level 5.
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Cast-time dari skill "Spore Explosion" berkurang sebesar 100% saat skill "Hell Plant" mencapai level 5.
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Jika tingkat tempa +9 atau lebih,
Perfect Dodge +8
Damage serangan jarak jauh +10%
Damage yang diterima dari Fire & Wind Element -20%
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Jika tingkat tempa +11 atau lebih,
Perfect Dodge +12
Damage serangan jarak jauh +10%
Damage yang diterima dari Fire & Wind Element -20%
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Jenis: Garment
Def: 25
MDef: 5
Posisi: Garment
Berat: 30
Syarat Lv: 100
Job: Semua Job

The cloak worn by a scientist skilled in handling explosives.

Perfect dodge + 5
Reduce incoming damage from fire,
wind property damage by 10%.
Reduce incoming damage from players damage by 5%.
MaxHP + 1500 per 1 skill level of Crazy Vines learned
Increase damage of Spore Explosion by 20%
per 1 skill level of Fire Expansion learned.
Increases accuracy by 50% when
Mandragora Howl's skill level learned is 5.
Reduce spell casting time of Spore Explosion by
100% when Hell Plant skill level learned is 5.

When refined to +7 or higher,
additional perfect dodge +8.
Increase ranged attack damage by additional 10%.
Reduce incoming damage from fire
and wind property damage by additional 20%

When refined to +9 or higher,
additional perfect dodge + 12
Increase ranged attack damage by additional 10%.
Reduce incoming damage from fire
and wind property damage by additional 20%

Type : Garment Defense : 25
Weight : 30
Required level : 100
Class : All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bFlee2,5;
bonus2 bSubEle,Ele_Fire,10;
bonus2 bSubEle,Ele_Wind,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus2 bSubRace,RC_Player_Doram,10;
bonus bMaxHP,1500*getskilllv("GN_CRAZYWEED");
bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20*getskilllv("GN_FIRE_EXPANSION");
if (getskilllv("GN_MANDRAGORA")>=5)
   bonus bHitRate,50;
if (getskilllv("GN_HELLS_PLANT")>=5)
   bonus2 bVariableCastrate,"GN_SPORE_EXPLOSION",-100;
if (.@r>=7) {
   bonus bFlee2,8;
   bonus bLongAtkRate,10;
   bonus2 bSubEle,Ele_Fire,20;
   bonus2 bSubEle,Ele_Wind,20;
}
if (.@r>=9) {
   bonus bFlee2,12;
   bonus bLongAtkRate,10;
   bonus2 bSubEle,Ele_Fire,20;
   bonus2 bSubEle,Ele_Wind,20;
}
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