Vassalage Necklace ( Vassalage_Necklace )
| ID 420006 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 30 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Lower Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 70 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||
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Essa coleira de espinhos deixa o usuário com um aspecto de durão, botando medo em qualquer um! Mas ela não serve apenas como acessório fashion não, ela é bem útil no campo de batalha protegendo uma parte vital do corpo do guerreiro, o pescoço. Quem vai se atrever a dar um cheiro em um pescoço com essa coleira? Eu que não. A necklace with strong bond. All Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
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.@val = (readparam(bStr)+readparam(bLuk))/50; bonus2 bAddSize,Size_All,4*.@val; bonus bPerfectHitAddRate,5*.@val; Script References
readparam
Command
readparam
Signature:
Description:
This function will return the specified stat of the invoking character, or, if a
character name or character id is specified, of that player. The stat can either
be a number or parameter name, defined in ''.
Some example parameters:
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp
All of these also behave as variables, but don't expect to be able to just 'set'
them - some will not work for various internal reasons.
Example 1:
Using this particular information as a function call is not required. Typing this
will return the same result:
Example 2:
You can also use this command to get stat values.
Example:
bStr
Item Bonus
bStr
Signature:
Description:
STR + n
bLuk
Item Bonus
bLuk
Signature:
Description:
LUK + n
bAddSize
Item Bonus
bAddSize
Signature:
Description:
+x% physical damage against size s
bPerfectHitAddRate
Item Bonus
bPerfectHitAddRate
Signature:
Description:
On-target impact attack probability + n%
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified
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