Item Combos List All

Item Combos

ID Combo Size Combo Items Combo Effect Actions
3571 2 bonus bDelayrate,-70; bonus bSPDrainValue,5; Details
3572 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Details
3573 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Details
3574 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Details
3575 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bResEff,Eff_Freeze,10000; autobonus2 "{ bonus2 bResEff,Eff_Crystalize,10... Details
3576 2 bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bResEff,Eff_Freeze,10000; skill "AB_JUDEX",3; Details
3577 2 bonus2 bMagicAtkEle,Ele_Holy,5; bonus2 bResEff,Eff_Freeze,10000; skill "AB_JUDEX",1; Details
3578 2 .@r = min(10,getequiprefinerycnt(EQI_ARMOR)); bonus2 bMagicAtkEle,Ele_Holy,50; bonus2 bResEff,Eff_Freeze,10000; skill... Details
3579 2 .@r = min(10,getequiprefinerycnt(EQI_ARMOR)); bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bResEff,Eff_Freeze,10000; skill... Details
3580 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bInt,10*.@r; bonus bMdef,10*.... Details
3581 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,15*.@r; bonus bMdef,10*... Details
3582 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,15*.@r; bonus bMdef,10*... Details
3583 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "AL_HEAL",10; if (BaseLevel >= 100) { bonus bMatk,10*.@r; bonus bMdef,6*.... Details
3584 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Details
3585 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Details
3586 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Details
3587 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Details
3588 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Details
3589 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Details
3590 2 if (BaseClass == Job_Novice || BaseClass == Job_Swordman || BaseClass == Job_Mage || BaseClass == Job_Acolyte || Base... Details