Item Details

Chameleon Armor ( Chameleon_Armor )

ID 2386 Chameleon Armor
Chameleon Armor Buy Price: 20 zeny Sell Price: 10 zeny Weight: 170 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Armor
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 55
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 70 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes.

Uma armadura milagrosa que pode alterar sua capacidade de acordo com habilidade do usuário.
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A cada nível base:
HP máx. +7.
A cada 2 níveis base:
SP máx. +1.
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Ao sofrer danos mágicos:
1% de chance de ativar um [efeito] por 2 segundos.
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Espadachins, Mercadores, Gatunos e evoluções:
DEF +3.
Magos, Noviços, Arqueiros e evoluções:
DEFM +5.
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Efeito:
Mantém [Imunidade Mágica] ativo.
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Tipo: Armadura
DEF: 58 DEFM: 0
Peso: 170
Nível necessário: 70
Classes: Transclasses

Sebuah pelindung yang ajaib dan rumornya bisa mengganti kemampuannya berdasarkan dari pemakainya.
Meningkatkan HP dan SP berdasarkan dari base level pemakai.
Ketika terkena serangan sihir, mempunyai kemungkinan memberikan kekebalan terhadap sihir selama 2 detik.
Jika dipakai oleh Swordman/Merchant/Thief Class, DEF + 3
Jika dipakai oleh Wizard/Acolyte/Archer Class, MDEF + 5
Jenis : Armor
Defense : 55
Berat : 170
Level Persyaratan : 70
Profesi : 2nd Transcendent Class

A miraculous Armor that can change its abilities according to those of its wearer.
Increases HP and SP based on the user's base level.
When magically attacked, has a chance to activate its own ability while cancelling all spells for 2 seconds.
If worn by Swordman/Merchant/Thief Class, Def +3
If worn by Wizard/Acolyte/Archer Class, MDef +5
Class : Armor
Defense : 55
Weight : 170
Required Level : 70
Jobs : 2nd Transcendent Class

A miraculous Armor that can change its abilities according to those of its wearer.
Increases HP and SP based on the user's base level.
When magically attacked, has a chance to activate its own ability while cancelling all spells for 2 seconds.
If worn by Swordsman/Merchant/Thief Class, Def +3
If worn by Wizard/Acolyte/Archer Class, MDef +5
Class: Armor
Defense: 55
Weight: 170
Required Level: 70
Jobs: 2nd Transcendent Class

Beholder Master (0.05%)
Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bMaxHP,(BaseLevel*7);
bonus bMaxSP,(BaseLevel/2);
autobonus2 "{ bonus bNoMagicDamage,100; }",10,2000,BF_MAGIC,"{ specialeffect2 EF_ENERGYCOAT; }";
if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte)
   bonus bMdef,5;
else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)
   bonus bDef,3;
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