[Not for Sale] Military Boots TH [1] ( aegis_470194 )
ID 470194 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 30 | Slots: 1 | ||||||||||||||||
Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Shoes | |||||||||||||||||
Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 20 | |||||||||||||||||
Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||
Refineable: 1 | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||
All Not specified
.@r = getrefine(); .@a = getskilllv("NC_AXEBOOMERANG"); .@b = getskilllv("NC_MAGMA_ERUPTION"); .@c = getskilllv("NC_POWERSWING"); bonus bBaseAtk,50; bonus bAspdRate,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSkillAtk,"NC_AXETORNADO",7*.@a; bonus2 bSkillAtk,"NC_POWERSWING",15*.@a; bonus2 bIgnoreDefRaceRate,RC_All,8*.@b; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,-8*.@b; bonus2 bIgnoreDefRaceRate,RC_Player_Human,-8*.@b; if (getskilllv("NC_BOOSTKNUCKLE") < 1) { bonus bAtkRate,3*.@c; bonus2 bSubClass,Class_Boss,.@c; } if (.@r>=10) { bonus bBaseAtk,50; bonus bMaxHPrate,5; bonus bMaxSPrate,5; } if (.@r>=12) bonus bMaxHP,150*(BaseLevel/2); Not specified Not specified Not specified Not specified |